Friday, November 21, 2008

Tabula Rasa Bites the Dust...

You can't say we didn't see it coming...

I wonder if they could have eked a little more life out of these games if NCSoft had implemented a payment plan similar to Sony's Station Access plan. Sony seems to have a bunch of games that I would imagine would have been on life support (Matrix Online, Pirates of the Burning Sea?) or shut down had they been forced to run independently like Auto Assault and Tabula Rasa.

Its a shame that the only games that seem to thrive are the Diku MUD Everquest clones like World of Warcraft, Lord of the Rings Online, and all the others. None of the games with unique settings or unique game mechanics seem to last.


Arkenor said...

I can't say I'm altogether surprised it didn't do well. I tried it a couple of weeks before launch, and it just felt flat. Blowing things up was fun, but I never really felt immersed.

Even so, it seems rather early for them to have given up on it.

Jayedub said...

I think it was early too, but I am not surprised, they did cancel Auto Assault as well.

Chris F said...

While I share your Diku-Mud sentiment, this game just had it wrong from the get-go. I beta tested it and while some things were well done, it didn't once feel like an MMO. I bet it would have enjoyed a good life it was a singleplayer game with a great story line, with Co-op or multiplayer deathmatch built in.

Missed opportunity.

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